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Welcome to GDNet Direct
[2.12.08 - 2.17.08]
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Issue #7, Volume #7
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Table of Contents
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1. Recent Articles 5. GD Showcase
2. GameDev NewsBytes 6. Featured Book
3. Jobs @ GameDev.net 7. Poll Results
4. Upcoming Events
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1. Recent Articles
==================
- GAME INDUSTRY
IGF 08 Interviews Part 4
by Drew Sikora
http://www.gamedev.net/reference/business/features/igf08interviews4/
- GAME INDUSTRY
IGF 08 Interviews Part 3
by Drew Sikora
http://www.gamedev.net/reference/business/features/igf08interviews3/
- VISUAL ARTS
Creating Minimal Pixel Art with Photoshop (Part 2)
by Rich Grillotti
http://www.gamedev.net/reference/art/features/pixelart2/
- GAME INDUSTRY
IGF 08 Interviews Part 2
by Drew Sikora
http://www.gamedev.net/reference/business/features/igf08interviews2/
====================
2. GameDev NewsBytes
====================
[2/15/08]
- Learning AI from the Source Code in Commercial Games
http://www.gamedev.net/community/forums/topic.asp?topic_id=482997
[2/14/08]
- Torque Exporter for Houdini Apprentice HD
http://www.gamedev.net/community/forums/topic.asp?topic_id=482914
- GarageGames Announces Torque for Wii 1.5
http://www.gamedev.net/community/forums/topic.asp?topic_id=482859
- Winners of the International Mobile Gaming Awards Announced
http://www.gamedev.net/community/forums/topic.asp?topic_id=482858
- Synapse Gaming announces beta of XNA lighting engine; Project "SunBurn"
http://www.gamedev.net/community/forums/topic.asp?topic_id=482847
[2/12/08]
- RTTGroup adds 64-bit support
http://www.gamedev.net/community/forums/topic.asp?topic_id=482623
- Seamless Textures for game development
http://www.gamedev.net/community/forums/topic.asp?topic_id=482609
- Allegorithmic Announces “Substance” Session at GDC 2008
http://www.gamedev.net/community/forums/topic.asp?topic_id=482603
- MeshLab V.1.1.0 Released
http://www.gamedev.net/community/forums/topic.asp?topic_id=482549
[2/11/08]
- Women In Games International’s First Community Mixer at Game Developers
Conference
http://www.gamedev.net/community/forums/topic.asp?topic_id=482508
- Noesis Interactive wants to meet you at GDC 2008 !!
http://www.gamedev.net/community/forums/topic.asp?topic_id=482485
=====================
3. Jobs @ GameDev.net
=====================
[Latest Companies]
- Surreal Software (1)
http://www.gamedev.net/directory/careers/default.asp?employerid=80
- Midway Games (3)
http://www.gamedev.net/directory/careers/default.asp?employerid=11
- Rainbow Studios (5)
http://www.gamedev.net/directory/careers/default.asp?employerid=252
[All Jobs]
- Artist (5)
http://www.gamedev.net/directory/careers/default.asp?occupationid=1
- Designer (1)
http://www.gamedev.net/directory/careers/default.asp?occupationid=2
- Manager/Executive (1)
http://www.gamedev.net/directory/careers/default.asp?occupationid=6
- Other (5)
http://www.gamedev.net/directory/careers/default.asp?occupationid=10
- Producer/Director (2)
http://www.gamedev.net/directory/careers/default.asp?occupationid=3
- Programmer (17)
http://www.gamedev.net/directory/careers/default.asp?occupationid=4
=========================================
To see all offers or find information
on posting an ad:
http://www.gamedev.net/directory/careers/
=========================================
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4. Upcoming Events
==================
- IGDA NYC Demo Night VII
2/13 @ New York, NY
http://www.gamedev.net/directory/events/?method=se&eid=324
- i3D - Symposium on Interactive 3D & Games
2/15 - 2/17 @ Redwood City, CA
http://www.gamedev.net/directory/events/?method=se&eid=311
- GDC 2008
2/18 - 2/22 @ San Francisco, CA
http://www.gamedev.net/directory/events/?method=se&eid=275
- SXSW Interactive Festival
3/7 - 3/11 @ Austin, TX
http://www.gamedev.net/directory/events/?method=se&eid=254
============================================
For more events listed at later dates, visit
http://www.gamedev.net/directory/events/
============================================
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5. GD Showcase
==============
[No Recent Entries]
View Entire Showcase:
http://www.gamedev.net/community/gds/
================
6. Featured Book
================
Microsoft Visual Basic Game Programming for Teens, 2nd Ed
by Jonathan S. Harbour
Published September 2007
Average Rating: *** 1/2 [1 review]
If you have basic programming experience, this book is your ideal guide
for writing games using Visual Basic .NET and Managed DirectX 9. This
Second Edition includes almost entirely new coverage. While coverage of
game design and 2D artwork remain, this edition includes more detailed
coverage of the DirectX game code and utilizes the free Visual Basic 2005
Express Edition compiler. A true beginner's guide, this book covers each
essential step for creating your own complete role playing game, including
a character creation screen and a combat system. This book serves as a
comprehensive introductory guide for readers who are new to programming or
new to programming for games.
For more and to rate this book click here:
http://www.gamedev.net/columns/books/bookdetails.asp?ProductID=673
===============
7. Poll Results
===============
Q: Why do you use Open Source Software for developing games? (i.e. OGRE,
Gimp, Blender, SDL, etc)
Because it's Open Source-----------149---|||||||||||----------------16.4%
It reduces development costs-------262---|||||||||||||||||----------28.8%
I don't care if it is open,
as long as it is good--------------358---||||||||||||||||||||||||---39.4%
Because they are popular-----------12----|--------------------------1.32%
I don't use Open Source Software---126---|||||||||------------------13.8%
Total Votes: 907
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For more News and info, visit GameDev.net
http://www.gamedev.net/
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GameDev.net * 43448 Dodaro Dr * Temecula CA 92592
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