=======================
Welcome to GDNet Direct
[12.3.07 - 12.9.07]
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Issue #45, Volume #6
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Table of Contents
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1. Recent Articles 5. GD Showcase
2. GameDev NewsBytes 6. Featured Book
3. Jobs @ GameDev.net 7. Poll Results
4. Upcoming Events
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1. Recent Articles
==================
- GAME DESIGN
Magic Stones Postmortem
by Celso Riva
http://www.gamedev.net/reference/design/features/pm-magicstones
- PRODUCT REVIEW
FX Composer 2
by John Hattan
http://www.gamedev.net/features/reviews/productreview.asp?productid=671
====================
2. GameDev NewsBytes
====================
[12/7/07]
- Apricot Project Starts!
http://www.gamedev.net/community/forums/topic.asp?topic_id=475215
- ShiVa INDIE, 3D Game Development Tool by StoneTrip, becomes UNLIMITED
http://www.gamedev.net/community/forums/topic.asp?topic_id=475149
[12/6/07]
- Toronto IGC in Hiatus for Foreseeable Future
http://www.gamedev.net/community/forums/topic.asp?topic_id=475076
- 2008 InstantAction Game Developer Contest
http://www.gamedev.net/community/forums/topic.asp?topic_id=475074
- Allegorithmic Ships ProFX 2.6, New Version of Procedural Texturing
Middleware
http://www.gamedev.net/community/forums/topic.asp?topic_id=474992
- Lyon GDC: a critical success
http://www.gamedev.net/community/forums/topic.asp?topic_id=474991
[12/5/07]
- ShaderFX 2.0 product news
http://www.gamedev.net/community/forums/topic.asp?topic_id=474945
- Call for submissions for the Video Game Development Blog Carnival
http://www.gamedev.net/community/forums/topic.asp?topic_id=474895
- PathEngine Announces SDK Release 5.13, New Licensees
http://www.gamedev.net/community/forums/topic.asp?topic_id=474813
[12/3/07]
- IGF Finalists for 2008 Announced
http://www.gamedev.net/community/forums/topic.asp?topic_id=474637
- Tell NVIDIA about your project, and maybe win a graphics card
http://www.gamedev.net/community/forums/topic.asp?topic_id=474633
- irrKlang 1.0.3 released
http://www.gamedev.net/community/forums/topic.asp?topic_id=474583
=====================
3. Jobs @ GameDev.net
=====================
[Latest Companies]
- Fullpower (1)
http://www.gamedev.net/directory/careers/default.asp?employerid=398
- Rainbow Studios (9)
http://www.gamedev.net/directory/careers/default.asp?employerid=252
- The Art Institute of California - Orange County (1)
http://www.gamedev.net/directory/careers/default.asp?employerid=397
[All Jobs]
- Artist (19)
http://www.gamedev.net/directory/careers/default.asp?occupationid=1
- Designer (6)
http://www.gamedev.net/directory/careers/default.asp?occupationid=2
- Other (1)
http://www.gamedev.net/directory/careers/default.asp?occupationid=10
- Producer/Director (2)
http://www.gamedev.net/directory/careers/default.asp?occupationid=3
- Programmer (20)
http://www.gamedev.net/directory/careers/default.asp?occupationid=4
=========================================
To see all offers or find information
on posting an ad:
http://www.gamedev.net/directory/careers/
=========================================
==================
4. Upcoming Events
==================
- IEEE Consumer Communications and Networking Conference
1/10 - 1/12 @ Las Vegas, NV
http://www.gamedev.net/directory/events/?method=se&eid=290
- Game Design Expo
1/19 - 1/20 @ Vancouver, Canada
http://www.gamedev.net/directory/events/?method=se&eid=310
- Mobile Games Forum 2008
1/23 - 1/24 @ London, United Kingdom
http://www.gamedev.net/directory/events/?method=se&eid=303
- Nordic Game Jam 2008
2/1 - 2/3 @ Copenhagen, Denmark
http://www.gamedev.net/directory/events/?method=se&eid=304
============================================
For more events listed at later dates, visit
http://www.gamedev.net/directory/events/
============================================
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5. GD Showcase
==============
The Adventures of Felix Fox - Tandem Tales
by AntiGuy
http://www.gamedev.net/community/gds/viewentry.asp?projectid=466370
View Entire Showcase:
http://www.gamedev.net/community/gds/
================
6. Featured Book
================
Game Testing All in One
by Charles P. Schultz
Published February 2005
Average Rating: **** 1/2 [2 reviews]
"Game Testing All in One" focuses on testing fundamentals, including how
to create a test plan as well as how to set up a test case tree. It walks
you through game testing basics, including topics like artificial
intelligence, performance, and collision. You will explore each of the
major game genres and discuss key elements to consider when testing. This
book will also provide you with strategies to find a job testing games.
You will walk away with a fundamental understanding of how the game
industry works from the test perspective.
For more and to rate this book click here:
http://www.gamedev.net/columns/books/bookdetails.asp?ProductID=624
===============
7. Poll Results
===============
Q: What's your favorite part of the game development process?
Engine design/programming----294---|||||||||||||||||||||----39.5%
Concept stage----------------48----|||||--------------------6.45%
Game programming-------------173---|||||||||||||------------23.2%
Level/art/sound designing----27----|||----------------------3.62%
Testing----------------------13----|------------------------1.74%
Release and feedback---------17----||-----------------------2.28%
I love it all!---------------172---|||||||||||||------------23.1%
Total Votes: 744
===========================================
For more News and info, visit GameDev.net
http://www.gamedev.net/
-------------------------------------------
GameDev.net * 43448 Dodaro Dr * Temecula CA 92592
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