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Welcome to the GamaDaily for May 16th, 2007.
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Austin Game Developers Conference September 5-7, 2007 - Austin Convention Center
Registration is now open! Register before June 13th for the special advanced rate and save up to 55% on conference passes. Attendees will:
- Learn about issues facing MMOs, virtual worlds, and casual gaming
- Share best practices for game sound design
- Be inspired by authors of epic game stories
- Vote for sessions in the all new People's Choice track
Find out more at http://www.AustinGDC.net.
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| May 16th, 2007 |
Podcast: The Left Brain/Right Brain Making Of God of War |
Sony Optimistic After Mixed Full Year Results |
Halo 3 Release Date Announced |
Q&A: Carbonated Talks UNO!, Windows Live |
Nintendo Confirms More Brain Training For West |
Critical Reception: Activision's/Toys for Bob's Tony Hawk's Downhill Jam |
Harvard Medical School To Survey Developers On Violence |
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| May 15th, 2007 |
Sony Online Acquires Vanguard Developer Sigil |
Virtual Heroes, Camber Corp Form Strategic Partnership |
MySpace To Launch Branded IGN Channel |
Nordic: SCEE's Bain Talks Opportunities At Home |
Nordic: Juul On Giving Players More With Less |
Nordic: SingStar's Bozek On 'Unbundling' Games |
Nordic: LocoRoco's Kuono On Simple, Fun, Dynamic Design |
Gamecock To Publish Next-Gen Croteam Title |
Spiderman 3 Continues To Top Weekly GameFly Requests |
Product: Softimage Launches Alienbrain 8 |
Feature: 'An Analysis of the Game Product Lifecycle' |
Tomb Raider: Anniversary Coming To Wii |
Q&A: John Romero On Slipgate's Big MMO Plans |
Record Loss Predicted For Sony In Fourth Quarter |
Hollywood Effects House Enters Game Development |
Spider-Man 3 Still On Top In Busy UK Chart |
The China Angle: Causes, Effects, And Consequences |
CMP Announces Mobile Games Seminar |
Hollywood & Games Adds EA, LucasArts Panel |
GCG: 'The Acid Test: QA As A Bridge To A Game Career' |
Newsbriefs: Konami Music, THQ At Wedbush, Nintendo Directors |
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June 26-27, 2007 Renaissance Hollywood Hotel www.hollywoodandgames.com Network with top talent and leading executives in the game and entertainment industries at the second annual Hollywood and Games Summit. Learn about how to capitalize on crossover business opportunities, and gain insights on how to navigate these intertwined communities for mutual benefit. Featured speakers include: Jesse Alexander, Executive Producer, Heroes Yuri Lowenthal, Actor, Afro Samurai, Prince of Persia, The GIlmore Girls Yannis Mallat, CEO, Ubisoft Montreal Susan O'Connor, Game Writer, Gears of War Register before May 25 and save over 20%!
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Gamasutra was at the recent, inaugural Vancouver International Game Summit, and reveals insight from developers such as Stubbs The Zombie creator creator Alex Seropian and Propaganda Games' Josh Holmes (Turok) in this in-depth report.
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In his debut feature for Gamasutra, Lost Garden blogger and industry veteran Daniel Cook analyzes just how "...understanding the genre lifecycle trends can help you strategically position your game design for an improved shot at success", with many concrete examples.
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Gamecareerguide.com - Get your game on! A new website powered by Gamasutra.com, bringing you everything you need to know to get started in the game industry:
- New Forums!
- Salary Survey from Game Developer Magazine
- News and features for students and educators
- Comprehensive listing of schools
- "Getting Started" section - an invaluable how-to guide
- Faculty and student research
Find out more at gamecareerguide.com
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Is your company hiring? Contact Aaron Murawski at amurawski@cmp.com to post your jobs on Gamasutra! |
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| May 16th,2007 |
Cranky Pants Games — Kirkland, WA, USA - Senior Producer
Don't judge us by our name - far more than cranky, we are creative, curious, crafty, and competitive, utilizing cutting-edge design and engineering methods to generate innovative and visually stunning games. Headquartered outside of Seattle, Cranky Pants offers a small, creative, dynamic environment - while having the support and benefits of our corporate parent, THQ.
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Pandemic Studios Brisbane — Fortitude Valley, QL, AUS - Animator (Senior Level) |
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Rainbow Studios — Phoenix, AZ, USA - Game Engineer / Programmer |
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Riot Games, Inc — Los Angeles, CA, USA - Development Director / Senior Producer
Headquartered in Los Angeles, California, RIOT GAMES, Inc. is an independently funded video game development company that was established in 2006 to develop innovative online next-generation titles for consoles and the PC. Comprised of highly successful creative executives and developers with a wealth of business management and game development experience the team is assembled and is diligently working on a cutting-edge game platform and a highly strategic and competitive multiplayer action RPG....
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SesameWorkshop — New York, NY, USA - Freelance Flash Developer |
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| May 15th,2007 |
Blue Fang Games — Waltham, MA, USA - Lead Programmer |
Other Position(s) Available At Blue Fang Games - Senior Game Programmer - Senior Game Designer
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Cranky Pants Games — Kirkland, WA, USA - Audio Engineer |
Other Position(s) Available At Cranky Pants Games - Senior Artist
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Destineer — Minneapolis, MN, USA - Lead Engineer, Un-Announced Military Shooter
Destineer is looking for an accomplished engineer to lead our engineering efforts for a unique, large-budget military shooter for next-generation videogame consoles. You will oversee all engineering aspects of development, from guiding the technology architecture to helping your team deliver great results. This is a great opportunity to lead engineering efforts for a high potential game in a fast-growing, well-funded company.
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Destineer — Minneapolis, MN, USA - Director of Marketing
Destineer, a fast-growing videogame publisher led by people who helped build Atari, Bungie, and Tom Clancys Red Storm Entertainment, is looking for a creative individual to manage all aspects of our marketing efforts and staff. To qualify, you must have at least 7 years experience marketing packaged consumer products or entertainment, be both a contributor and leader in the development of creative themes and strategies in your current role, and be a passionate videogame player.
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Disney Interactive Studios — Glendale, CA, USA - Technology Director - Projects
Develop and implement a global technology strategy in the area of online gameplay and distribution. Work with World Wide Production teams, Technical Directors, Marketing and Sales to develop and implement next generation online strategy. Work with internal and external development teams on innovating Disney Interactive Studios online gaming experiences
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Other Position(s) Available At Disney Interactive Studios - Quality Assurance Manager
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Disney Interactive Studios — Glendale, CA, USA - Technology Director, Online Technology
Develop and implement a global technology strategy in the area of online gameplay and distribution. Work with World Wide Production teams, Technical Directors, Marketing and Sales to develop and implement next generation online strategy. Work with internal and external development teams on innovating Disney Interactive Studios online gaming experiences
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EA Canada — Los Angeles, CA, USA - Senior Online Game Designer
Electronic Arts is the leading independent developer of interactive entertainment software products for console, PC and handheld gaming platforms. We're 6,000+ people who love games, who love to create and collaborate, and love to push the boundaries of technology. It means we love what we do.
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Other Position(s) Available At EA Canada - Associate Producer
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Immersive Technologies — Osborne Park, WA, AUS - Tools Developer |
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Insomniac Games — Burbank, CA, USA - Audio Programmer
Insomniac Games is an independent videogame developer with award-winning hits for the PS, PS2 and PS3. We created the first three Spyro the Dragon games, and the Ratchet and Clank franchise. We just finished Resistance: Fall of Man, a gritty first-person shooter, and a PlayStation 3 launch title. We are currently in full production on the next Ratchet & Clank game, a PS3 exclusive! If that's not enough, we've also have been named one of the Best Small Companies to work for!
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Insomniac Games — Burbank, CA, USA - Engine Programmer
Insomniac Games is an independent videogame developer with award-winning hits for the PS, PS2 and PS3. We created the first three Spyro the Dragon games, and the Ratchet and Clank franchise. We also created Resistance: Fall of Man, a gritty first-person shooter, and a PlayStation 3 launch title. We are currently in full production on the next Ratchet & Clank game, a PS3 exclusive! If that's not enough, we've also have been named one of the Best Small Companies to work for!
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Insomniac Games — Burbank, CA, USA - Sound Designer
Insomniac Games is an independent videogame developer with award-winning hits for the PS, PS2 and PS3. We created the first three Spyro the Dragon games, and the Ratchet and Clank franchise. We also created Resistance: Fall of Man, a gritty first-person shooter, and a PlayStation 3 launch title. We are currently in full production on the next Ratchet & Clank game, a PS3 exclusive! If that's not enough, we've also have been named one of the Best Small Companies to work for!
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Iron Lore Entertainment — Maynard, MA, USA - Game Programmer
Iron Lore Entertainment, winner of the IGDA's 2006 Choice Award for Best New Studio and creators of the award winning action-RPG Titan Quest, is looking for superior talent to join our team. We are a progressive company with a passion for games and game development.
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Other Position(s) Available At Iron Lore Entertainment - Scripter / Designer - Gameplay Designer
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Iron Lore Entertainment — Maynard, MA, USA - Senior Gameplay Designer
Iron Lore Entertainment, winner of the IGDA's 2006 Choice Award for Best New Studio and creators of the award winning action-RPG Titan Quest, is looking for superior talent to join our team. We are a progressive company with a passion for games and game development. We are working on large scale AAA RTS and RPG games.
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Iron Lore Entertainment — Maynard, MA, USA - Producer
Iron Lore, winner of the IGDA's 2006 Choice Award for Best New Studio and creators of the epic action RPG, "Titan Quest" and "Titan Quest: Immortal Throne" is looking for a talented Producer to help lead our team.
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Kush Games — Camarillo, CA, USA - Software Engineer--All Levels |
Other Position(s) Available At Kush Games - ART DIRECTOR
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Locomotive Games — Santa Clara, CA, USA - Software Engineers (multiple openings, all levels of experience welcome)
Currently in our 9th year of operation, Locomotive Games in Santa Clara, CA is focused on making games for the Nintendo Wii, Sony PSP and next-generation consoles. As a wholly owned entity of THQ, we work closely with the worldwide network of THQ development subsidiaries and have access to some of the most solid and profitable licenses in the business. We pride ourselves on having a stable, fun, creative, team-oriented development atmosphere in which each of us strives to do our best work. We are...
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Other Position(s) Available At Locomotive Games - Senior Graphics Programmer - Producers (multiple openings, all levels of experience welcome) - Senior Game Designer
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NCsoft — Austin, TX, USA - Sr. Character/Creature Artists
NCsoft is looking for talented individuals to come work for the world's leading developer and publisher of online computer games. Makers of the world's most popular online game franchise, Lineage, NCsoft has also created many other award winning and groundbreaking products such as City of Heroes and Guild Wars. Tabula Rasa, currently in development, is the next game from legendary designer Richard Garriott and will launch later this year.
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NCsoft — Austin, TX, USA - Lighting Artist
Attention all Lighting Artists! Here is your chance to work with industry veterans in beautiful Austin, Texas on the exciting Tabula Rasa project!
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NCsoft — Austin, TX, USA - Concept Artists
Attention all Concept Artists! Here is your chance to work with industry veterans in beautiful Austin, Texas on the exciting Tabula Rasa!
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NCsoft — Austin, TX, USA - Game Systems Programmer - AI
NCsoft is looking for talented individuals to come work for the world’s leading developer and publisher of online computer games. Makers of the world’s most popular online game franchise, Lineage, NCsoft has also created many other award winning and groundbreaking products such as City of Heroes and Guild Wars. Tabula Rasa, currently in development, is the next game from legendary designer Richard Garriott and will launch later this year.
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NCsoft — Austin, TX, USA - Server Engineer
NCsoft is looking for talented individuals to come work for the world’s leading developer and publisher of online computer games. Makers of the world’s most popular online game franchise, Lineage, NCsoft has also created many other award winning and groundbreaking products such as City of Heroes and Guild Wars. Tabula Rasa, currently in development, is the next game from legendary designer Richard Garriott and will launch later this year.
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NCsoft — Austin, TX, USA - Sr. Environment Artist
Senior Environment Artist needed to work on the exciting Tabula Rasa game in beautiful Austin, Texas! Don't miss this wonderful opportunity to work with industry veterans.
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Nikitova Games (Nikitova LLC) — Los Angeles / Kiev, CA, USA - Senior Development Director - Eastern Europe |
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Rainbow Studios — Phoenix, AZ, USA - Senior Game Engineer / Programmer
Rainbow Studios is searching for a qualified Senior Game Engineer for our Wii exclusive action/adventure title. We will consider applicants from both inside and outside of the game industry for this position.
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Other Position(s) Available At Rainbow Studios - Tools Engineer / Programmer - Associate Game Engineer / Programmer - Senior Tools Engineer / Programmer
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Rainbow Studios — Phoenix_Arizona, AZ, USA - Senior Environment Artist
Rainbow Studios is searching for a qualified Senior Environment Artist for our Wii exclusive action/adventure title.
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Rainbow Studios — Phx_AZ, AZ, USA - Senior Level Designer
Rainbow Studios is searching for a qualified Senior Level Designer for our Wii exclusive action/adventure title. We will consider applicants from both inside and outside of the game industry for this position.
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Ritual Entertainment — Dallas, TX, USA - Game Programmer / Lead Programmer |
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Sierra Online, Seattle Studio — Issaquah, WA, USA - Lead Game Designer - Sierra Online
Sierra Online is seeking an experienced Lead Game Designer to join our team developing games for Xbox Live Arcade and other next-generation platforms. The ideal candidate will have developed and released multiple games in the role of Lead Designer. Experience on consoles, handhelds, or casual games is highly valued. We are located in Issaquah, Washington minutes from Seattle and we have a highly collaborative, low ego culture headed by game industry veterans.
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Sierra Online, Seattle Studio — Issaquah, WA, USA - Studio Manager
Sierra Online is looking for a Studio Manager! Reporting to the VP of Worldwide Studios, this role will have you oversee the production and operations of our Sierra Online short- session and mid-session game development studio located in Issaquah, WA (greater Seattle).
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Sony Computer Entertainment America — San Diego, CA, USA - Sr. Programmer – PSP / PS3 |
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Sucker Punch Productions — Bellevue, WA, USA - Sound Designer
Sucker Punch Productions is a first-party, independent game developer working on the Sony Playstation, and is the creator of Sly Cooper and the Thievius Raccoonus, Sly 2 Band of Thieves, and Sly 3 Honor Among Thieves. The Sly series has won multiple IGDA and AIAS awards including "Original Game Character of the Year", "Outstanding Achievement in Animation", and "Outstanding Achievement in Art Direction".
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Sucker Punch Productions — Bellevue, WA, USA - Engine Programmer
Sucker Punch Productions is a first-party, independent game developer working on the Sony Playstation, and is the creator of Sly Cooper and the Thievius Raccoonus, Sly 2 Band of Thieves, and Sly 3 Honor Among Thieves. The Sly series has won multiple IGDA and AIAS awards including "Original Game Character of the Year", "Outstanding Achievement in Animation", and "Outstanding Achievement in Art Direction".
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Super-Ego Games - San Francisco — San Francisco, CA, USA - Quality Assurance Lead
Super-Ego Games seeks a Quality Assurance Lead for development of next-gen console games. Applicants must be team players willing to put in time to get the job done right. This is a full-time position with benefits; applicants should be within commuting distance of our San Francisco office (or be willing to relocate).
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THQ - Ultimate Fighting Championship — Agoura Hills, CA, USA - Game Designer - UFC
Fantastic ground floor opportunity to build the new UFC franchise!
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Team Bondi Pty, Ltd — Ultimo, Sydney, NS, AUS - Mid to Senior Gameplay Programmers
We are looking for a talented programmers to join our Gameplay team, using technology to create next-gen entertainment through player control, world integration, mission creation and story integration.
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Team Bondi Pty, Ltd — Ultimo, Sydney, NS, AUS - Tools Programmer
We are looking for an exceptionally talented Tools Programmer to assist in developing and maintaining our tool chain. The tools team is building the software to create the game that will be used by more than 100 employees: artists, programmers and designers.
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Team Bondi Pty, Ltd — Ultimo, Sydney, NS, AUS - Head of Research
We looking for a Head of Research to futureproof our games development in the areas of Networking, Advanced Lighting, Shaders and Artificial Intelligence. The Head of Research will identify areas of research that will be applicable to future games development and will prototype the technology for viability before presenting it to the development team for inclusion in upcoming games.
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TimeGate Studios — Sugar Land, TX, USA - Senior Software Engineer
Have you reached a ceiling in your current role? We are kicking off some new projects and need you to step up! New IP projects, Innovative Game Designs, Quality of Life. You are no longer just a number.
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TimeGate Studios — Sugar Land, TX, USA - AI Programmer
TimeGate Studios, developer of the award winning F.E.A.R. Extraction Point and Kohan series, is looking for a talented and driven AI Programmer to work on one of its high profile next-generation games powered by Unreal Engine 3. Man the guns and claim victory with a battle-hardened development team. Deploy tools and technology to bring life to an awesome array of weapons and vehicles. Take aim and conquer the battlefield of tomorrow.
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TimeGate Studios — Sugar Land, TX, USA - Senior Network Engineer
TimeGate Studios, developer of the award winning F.E.A.R. Extraction Point and Kohan series, is looking for a talented and driven Senior Network Engineer to work on one of its high profile next-generation games powered by Unreal Engine 3. Man the guns and claim victory with a battle-hardened development team. Deploy tools and technology to bring life to an awesome array of weapons and vehicles. Take aim and conquer the battlefield of tomorrow.
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Trion World Network — Redwood City, CA, USA - Senior Character Modeler |
Other Position(s) Available At Trion World Network - Senior Environment Modeler
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Twentieth Century Fox — Los Angeles, CA, USA - Associate Producer |
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Ubisoft Group — Paris, Pa, FRA - Online Programmer |
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Volition — Carlsbad, CA, USA - Senior Character Artist
Enhanced Company Introduction: Volition is located in Champaign, IL, a friendly, progressive university town two hours from Chicago and Indianapolis. The cost of living in Champaign is 26% lower than Los Angeles and 45% lower than San Francisco. Average home price in Champaign, IL: $129,000.
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Volition — Champaign, IL, USA - Senior Animator
Volition is located in Champaign, IL, a friendly, progressive university town two hours from Chicago and Indianapolis. The cost of living in Champaign is 26% lower than Los Angeles and 45% lower than San Francisco. Average home price in Champaign, IL: $129,000.
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Wideload Games, Inc. — Chicago, IL, USA - Engineer (Senior)
Wideload is a producer and developer of original interactive entertainment with an innovative new approach to making video games. Wideload's premiere title, Stubbs the Zombie, has already been recognized as one of the most original, innovative, and funny games to come out in years. Wideload is currently in production of Hail to the Chimp, a Next Gen party game that's sure to bring the Party back to Politics!
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WildTangent — Redmond, WA, USA - Sr. Software Engineer |
Other Position(s) Available At WildTangent - Senior Multiplayer Engineer
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YAGER Develpment — Berlin, DEU - Senior Engine Programmer
Located in one of Europe's most vibrant capitals, we stay tuned to hot developments and contribute to shaping the industry in this exciting phase. With more than 7 years of experience on various platforms we are dedicated to delivering AAA games with an outstanding action experience and great production values - and to enjoy the process of making them. Together with one of the world's leading publishers we are working on a true action experience for next-generation consoles and PC.
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YAGER Develpment — Berlin, DEU - Visual FX Artist
Located in one of Europe's most vibrant capitals, we stay tuned to hot developments and contribute to shaping the industry in this exciting phase. With more than 7 years of experience on various platforms we are dedicated to delivering AAA games with an outstanding action experience and great production values - and to enjoy the process of making them. Together with one of the world's leading publishers we are working on a true action experience for next-generation consoles and PC.
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Zombie Studios — Seattle, WA, USA - Animator |
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Alistair Wallis digs into Quality Assurance as its own career path and how it branches into other career options in game industry.
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The CMP Game Group is the only media organization created exclusively for developers and publishers of electronic games. Our vision is to help make games the leading entertainment form of the 21st century by empowering and inspiring this strategic community. The resources include Game Developer magazine, the Game Developers Conference, Gamasutra.com, the Independent Games Festival, Serious Games Summit and Game Developers Choice Awards. For more information on the CMP Game Group, please visit http://www.cmpgame.com
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