Date:
Thu, April 12, 2007 09:13:19 PMFrom:
Gamasutra.com
Subject:
Gamasutra Daily for April 12th, 2007
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Welcome to the GamaDaily for April 12, 2007.
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www.gamasutra.com
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TABLE OF CONTENTS
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- NEWS
- FEATURES
- JOBS
- CMP Game Group
- ***
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TechExcel DevTrack - free trial
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NEWS
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[04.12.07]
Quantum Leap: Which Nintendo-Created Game Moved The Industry Forward?
http://www.gamasutra.com/php-bin/news_index.php?story=13505
Xfire Stats Show WoW, Free MMO Usage Rising
http://www.gamasutra.com/php-bin/news_index.php?story=13502
Report: UK Devs Increasingly Leaving Home
http://www.gamasutra.com/php-bin/news_index.php?story=13501
NCsoft Europe Sponsors First UK Game Apprenticeship
http://www.gamasutra.com/php-bin/news_index.php?story=13498
Final Version Of Wii Web Browser Released
http://www.gamasutra.com/php-bin/news_index.php?story=13497
Sony Resurgent In Weakened Japanese Chart
http://www.gamasutra.com/php-bin/news_index.php?story=13496
Feature: 'Reflections On Building Three Scripting Languages'
http://www.gamasutra.com/php-bin/news_index.php?story=13495
Opinion: Serious Games, Serious Responsibility
http://www.gamasutra.com/php-bin/news_index.php?story=13494
Q&A: Niko Partners On China's Governmental Gaming Hurdles
http://www.gamasutra.com/php-bin/news_index.php?story=13493
Atari Announces Neverwinter Nights 2: Mask of the Betrayer
http://www.gamasutra.com/php-bin/news_index.php?story=13492
Gamasutra Podcast: Intel Talks Games, K2 CEO Talks Free Play
http://www.gamasutra.com/php-bin/news_index.php?story=13470
[04.11.07]
EA Visual Arts Exec Entis To Speak At SIGGRAPH 2007
http://www.gamasutra.com/php-bin/news_index.php?story=13491
SCEA Officially Discontinues 20GB Model PS3
http://www.gamasutra.com/php-bin/news_index.php?story=13490
AIAS Board Gets Epic's Capps, Stormfront's Daglow
http://www.gamasutra.com/php-bin/news_index.php?story=13489
Report: EA Tiburon Expands With Tiger Woods Franchise
http://www.gamasutra.com/php-bin/news_index.php?story=13488
Product: Blade Announces Next-Gen Fluid Dynamics HydroEngine
http://www.gamasutra.com/php-bin/news_index.php?story=13487
SOE Appoints New Executive To Focus On Global Online Strategy
http://www.gamasutra.com/php-bin/news_index.php?story=13486
3Dsolve Hires Veteran Animator As Art Director
http://www.gamasutra.com/php-bin/news_index.php?story=13485
Kuju's Zoe Mode Hires Two For Concept Team
http://www.gamasutra.com/php-bin/news_index.php?story=13484
Ubisoft Acquires SunFlowers, Anno Franchise
http://www.gamasutra.com/php-bin/news_index.php?story=13483
Boom Boom Rocket Hits Xbox Live Arcade
http://www.gamasutra.com/php-bin/news_index.php?story=13482
Feature: 'The History of Computer Role-Playing Games Part III'
http://www.gamasutra.com/php-bin/news_index.php?story=13480
Product: Cedega Linux Gaming Solution Hits Version 6
http://www.gamasutra.com/php-bin/news_index.php?story=13479
Q&A: Microsoft's Greenberg Talks Xbox 360 Messenger Specifics
http://www.gamasutra.com/php-bin/news_index.php?story=13477
Sony To Expand Commercial Use Of PS3
http://www.gamasutra.com/php-bin/news_index.php?story=13476
Nintendo Warns Of Continued Shortages
http://www.gamasutra.com/php-bin/news_index.php?story=13475
Into The Pixel 2007 Call For Entries Announced
http://www.gamasutra.com/php-bin/news_index.php?story=13474
The Euro Vision: 'Bye-Bye Bruno'
http://www.gamasutra.com/php-bin/news_index.php?story=13471
EA Maintains Commanding Presence In UK Charts
http://www.gamasutra.com/php-bin/news_index.php?story=13469
Critical Reception: Nintendo's Super Paper Mario
http://www.gamasutra.com/php-bin/news_index.php?story=13468
Lycos' Gamesville Casual Portal Relaunches
http://www.gamasutra.com/php-bin/news_index.php?story=13465
Take-Two: GTA Our 'James Bond', Nintendo Support Vital
http://www.gamasutra.com/php-bin/news_index.php?story=13463
YMCA Use Wii To Promote Fitness, Family
http://www.gamasutra.com/php-bin/news_index.php?story=13436
Guitar Hero II Xbox 360 Song Pack Specifics Revealed
http://www.gamasutra.com/php-bin/news_index.php?story=13435
Newsbriefs: Conan Beta, Sony Graffiti, Go Mario!
http://www.gamasutra.com/php-bin/news_index.php?story=13432
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Vote Gamasutra.com for the People's Voice Webby Award!
The 2007 Webby Awards nominees are in and your favorite game industry site
is in the running for best games-related website for the second year in a
row. The winners will be announced on May 1, so stay tuned.
Meanwhile, don't miss your chance to vote Gamasutra.com for the People's
Voice Award. The deadline to cast your vote is April 27th.
Vote today at http://peoplesvoice.webbyawards.com/account/login
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FEATURES
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"Reflections On Building Three Scripting Languages" by Bruce Wilcox
http://www.gamasutra.com/features/20070412/wilcox_01.shtml
Programming veteran Bruce Wilcox discusses his experience building game scripting languages for 3DO, Radical Entertainment, and LimeLife, weighing in on whether to 'Build, Buy, or API', in this in-depth technical article.
"The History of Computer Role-Playing Games Part III" by Matt Barton
http://www.gamasutra.com/features/20070411/barton_01.shtml
Gamasutra presents part three in contributor Matt Barton's extensive look at the history of computer role-playing games, this time exploring the years from 1994 to 2004. Part one, covering 1980-1983, and part two, covering 1985-1993, are also available.
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Austin Game Developers Conference
September 5-7, 2007 - Austin Convention Center
The call for submissions to present lectures, roundtables and panel sessions at the 2007 Austin Game Developers Conference is open now through Monday, April 30. Submissions may be made to the Game Audio, Writing for Games, and Online Games tracks; the proposals that are not selected for these three tracks will automatically be submitted to the People\'s Choice track voting site.
Find out more at http://www.AustinGDC.net.
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JOBS
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http://gamasutra.com/jobsearch/
Is your company hiring? Contact Aaron Murawski at amurawski@cmp.com
to post your jobs on Gamasutra!
April 12th,2007
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Disney Interactive Studios -- Glendale, CA, USA
- Technology Director, Online Technology
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9686&accountno=19185
Develop and implement a global technology strategy in the area of online gameplay and distribution. Work with World Wide Production teams, Technical Directors, Marketing and Sales to develop and implement next generation online strategy. Work with internal and external development teams on innovating Disney Interactive Studios online gaming experiences
Additional Jobs Available at Disney Interactive Studios
- Technology Director - Projects
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9687&accountno=19185
- Western Regional Sales Manager
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9688&accountno=19185
- Quality Assurance Manager
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9689&accountno=19185
- Quality Assurance Supervisor
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9690&accountno=19185
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FarSight Studios -- Big Bear Lake, CA, USA
- Software Engineer
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=10004&accountno=20548
FarSight is located in beautiful Big Bear Lake, California, an alpine lake and all-season resort community at 7,000 feet elevation in the San Bernardino mountain range northeast of Los Angeles. We have been developing hit games for over 16 years in many different genres and platforms. We have several exciting new openings in our engineering department, and we're looking for bright, passionate people to join our team.
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Iron Lore Entertainment -- Maynard, MA, USA
- Environment Artist
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=10010&accountno=237
Do you have an eye for all things environmental? Are you constantly studying the world around you? Are you dreaming of other worlds? Do you have an excellent understanding of both CG and traditional art techniques across a wide variety of styles? Then we want to talk to you about a great opportunity to join an up-and-coming developer to work on the next generation of games.
Additional Jobs Available at Iron Lore Entertainment
- Senior Gameplay Designer
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=10009&accountno=237
- Gameplay Designer
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=10008&accountno=237
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Iron Lore Entertainment -- Maynard, MA, USA
- Content Designer
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=10007&accountno=237
Iron Lore Entertainment, winner of the IGDA's 2006 Choice Award for Best New Studio and creators of the award winning action-RPG Titan Quest, is looking for superior talent to join our team. We are a progressive company with a passion for games and game development.
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Iron Lore Entertainment -- Maynard, MA, USA
- Producer
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9903&accountno=237
Iron Lore, winner of the IGDA's 2006 Choice Award for Best New Studio and creators of the epic action RPG, “Titan Quest” and “Titan Quest: Immortal Throne” is looking for a talented Producer to help lead our team.
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Massive Entertainment -- Malmö, SWE
- Web Designer - Massive Entertainment, Sweden
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=10020&accountno=402
We are looking for a creative person who is experienced in creating sites, from concept to fully functional HTML, keeping both aesthetics and usability in mind. You will be responsible for the development of the layout and interface design of the website with the goal to make it as user-friendly, functional and aesthetic as possible.
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Massive Entertainment -- Malmö, SWE
- Web Engineer
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=10019&accountno=402
The Web Engineer will work on the web-based community system for Massgate to make sure that the out-of-the-game community matches its counterpart - the in-game community. Responsibilities include creating and/or customizing community tools as well as creating tools for customer relationship management.
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Massive Entertainment -- Malmö, SWE
- Technology Programmer - Massive Entertainment, Sweden
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=10017&accountno=402
You will be responsible for the following; 3D Graphics, Physics (using libraries such as Novodex), framework development (graphics engine, tools, and other code that is shared on multiple projects), development and maintenance of tools for artists and game designers and other ad hoc duties.
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Massive Entertainment -- Malmo, SWE
- Server Programmer - Massive Entertainment, Sweden
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=10015&accountno=402
You will work with the next generation of our Massgate technology. Massgate is our system for connecting thousands of players in online games as well as functionality to enhance the player's multiplayer experience.
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NHTV Breda University of Applied Sciences -- Breda, NJ, NLD
- Lecturer in Game Programming
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=10006&accountno=285
Perpetual Entertainment -- San Francisco, CA, USA
- Concept Artist - Star Trek Online
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=10005&accountno=302
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Rocksteady Studios -- London, SE, GBR
- Animator
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=10016&accountno=17947
Rocksteady Studios is based in Highgate, London, in a spacious, purpose built office. Our goal is simply to make great games, with happy and healthy team members. Our previous titles include the acclaimed Urban Chaos: Riot Response on PS2 and Xbox. Our current project is a signed, but unannounced, FPS title for next generation platforms.
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Rocksteady Studios -- London, SE, GBR
- Senior Engine / Tools Programmer
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=10014&accountno=17947
Rocksteady Studios is based in Highgate, London, in a spacious, purpose built office. Our goal is simply to make great games, with happy and healthy team members. Our previous titles include the acclaimed Urban Chaos: Riot Response on PS2 and Xbox. Our current project is a signed, but unannounced, FPS title for next generation platforms.
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Rocksteady Studios -- London, SE, GBR
- Senior Artist
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=10013&accountno=17947
Rocksteady Studios is based in Highgate, London, in a spacious, purpose built office. Our goal is simply to make great games, with happy and healthy team members. Our previous titles include the acclaimed Urban Chaos: Riot Response on PS2 and Xbox. Our current project is a signed, but unannounced, FPS title for next generation platforms.
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WagerWorks -- Reno, NV, USA
- Sound Designer
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=10018&accountno=226
WildTangent -- Redmond, WA, USA
- Game Programmer
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=10011&accountno=413
April 11th,2007
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Blizzard Entertainment -- Irvine, CA, USA
- Art Director
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9899&accountno=402
Blizzard is looking for a talented, motivated, and experienced Art Director to help lead our art team in developing beautiful, cohesive game worlds for an unannounced PC Project and future projects.
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Blizzard Entertainment -- Irvine, CA, USA
- 3D Background Artist
nla_internal_1113271.jpg the developer of Diablo and Diablo II, is looking for a 3D Background Artist skilled at creating models and texture maps for both architectural structures and natural environments. 3D Artists assist in the design and creation of objects and characters that populate the environment, using programs such as Maya, and participate in game design with the rest of the team. The ideal candidate has outstanding skill in both modeling and texturing of background objects and environments.
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Blizzard Entertainment -- Irvine, CA, USA
- User Interface Programmer
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9996&accountno=402
Blizzard Entertainment is seeking a highly skilled and creative User Interface Programmer to join the World of Warcraft team. The ideal applicant will have at least two years of industry experience and understand the challenges of crafting an effective yet elegant user interface. Must be able to work closely with designers to develop a shared vision and then see it through from concept to completion. The candidate should be familiar with the stylistic themes of World of Warcraft.
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Blizzard Entertainment -- Irvine, CA, USA
- Tools Programmer
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9995&accountno=402
Blizzard Entertainment is seeking a Tools Programmer for our development efforts on World of Warcraft. The ideal applicant will possess outstanding communication and coordination skills, and be capable of developing a suite of powerful support tools for all disciplines, including art, design, programming, audio and customer service. Blizzard offers a fun, creative and technically challenging environment with excellent compensation and a full range of benefits.
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Blizzard Entertainment -- Irvine, CA, USA
- Senior Net Developer - Blizzard Entertainment
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9990&accountno=402
The ideal candidate will be a good communicator, be able to balance requirements against implementation, and have the ability to envision and help design work flows.
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Blizzard Entertainment -- Irvine, CA, USA
- Senior Tools Programmer
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9988&accountno=402
Blizzard Entertainment is seeking a Senior Tools Programmer for our future development efforts. The ideal applicant will be proficient in developing powerful toolsets primarily for art pipelines, but also for code, design and audio pipelines. Blizzard offers a fun, creative and technically challenging environment with excellent compensation and a full range of benefits.
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Blizzard Entertainment -- Irvine, CA, USA
- Web Software Engineer - Blizzard Entertainment, CA
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9986&accountno=402
Blizzard Entertainment seeks a Web programmer experienced in developing Web-based applications for our internal and external websites.
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Blizzard Entertainment -- Irvine, CA, USA
- Lead Tools Programmer
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9984&accountno=402
Blizzard Entertainment is seeking a Lead Tools Programmer for our development efforts on World of Warcraft. The ideal applicant will possess outstanding communication and coordination skills, and be capable of leading a team of programmers in the design and creation of a suite of powerful support tools for all disciplines, including art, design, programming, audio and customer service.
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Blizzard Entertainment -- Irvine, CA, USA
- Audio Programmer = Blizzard Entertainment
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9896&accountno=402
Blizzard Entertainment is looking for a talented programmer who has experience in audio programming and knows the more common audio tools.
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Day 1 Studios -- Chicago, IL, USA
- Engineer Manager
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9978&accountno=158
Day 1 Studios believes that extraordinary individuals create extraordinary entertainment. To continue our success, we need the best and brightest designers, composers, artists and technologists to share our quest to create revolutionary games.
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Destineer -- Minneapolis, MN, USA
- Director of Engineering
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9979&accountno=161
Destineer is looking for an experienced engineer with strong people management skills to oversee all aspects of the company's engineering efforts across 3 studios and 35+ engineers. Reporting directly to the company president, this is an ideal opportunity for the right individual to join a fast-growing, well-funded company in a senior leadership position.
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Double Fusion -- San Francisco or NYC, CA, USA
- Technical Integration Specialist
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9969&accountno=173
Founded in 2004, Double Fusion is the leading independent provider of dynamic in game advertising. The company is headquartered in San Francisco, with offices in Los Angeles, Chicago, New York, Jerusalem, and London. For additional information please visit www.doublefusion.com
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Double Fusion -- New York or San Francisco, NY, USA
- Director, Publisher Relations
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9968&accountno=173
Founded in 2004, Double Fusion is the leading independent provider of dynamic in game advertising. The company is headquartered in San Francisco, with offices in Los Angeles, Chicago, New York, Jerusalem, and London. For additional information please visit www.doublefusion.com.
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Electronic Arts Mobile Montreal -- Montreal, PQ, CAN
- EA Mobile: Programmer, Montreal, Canada
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9974&accountno=18615
Additional Jobs Available at Electronic Arts Mobile Montreal
- EA Mobile: Senior Programmer, Montreal, Canada
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9977&accountno=18615
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Fall Line Studio -- Salt Lake City, UT, USA
- Gameplay Programmer
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=10003&accountno=19185
At Fall Line Studio, we're dedicated to developing games for the Wii and Nintendo DS systems. We're a rapidly growing team with big ideas. We're looking for motivated new teammates who can think creatively, dream big and share in our success. And did we mention we're backed by one of the world's largest entertainment companies?
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Fall Line Studio -- Salt Lake City, UT, USA
- Tools Programmer
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=10002&accountno=19185
At Fall Line Studio, we're dedicated to developing games for the Wii and Nintendo DS systems. We're a rapidly growing team with big ideas. We're looking for motivated new teammates who can think creatively, dream big and share in our success. And did we mention we're backed by one of the world's largest entertainment companies?
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Fall Line Studio -- Salt Lake City, UT, USA
- Senior Designer
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=10001&accountno=19185
At Fall Line Studio, we're dedicated to developing games for the Wii and Nintendo DS systems. We're a rapidly growing team with big ideas. We're looking for motivated new teammates who can think creatively, dream big and share in our success. And did we mention we're backed by one of the world's largest entertainment companies?
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Fall Line Studio -- Salt Lake City, UT, USA
- Network Programmer
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9998&accountno=19185
At Fall Line Studio, we're dedicated to developing games for the Wii and Nintendo DS systems. We're a rapidly growing team with big ideas. We're looking for motivated new teammates who can think creatively, dream big and share in our success. And did we mention we're backed by one of the world's largest entertainment companies?
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Flagship Studios -- San Francisco, CA, USA
- Game Programmer
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9768&accountno=188
Flagship Studios is a creator of innovative entertainment software, designing games that focus on ease of play, replayability, and fun. The studio was formed in 2003 by former executives and developers from Blizzard North and represents the creators of the worldwide, best-selling Diablo franchise.
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Liquid Entertainment -- Pasadena, CA, USA
- Programmer
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9901&accountno=256
For 8 years, we at Liquid have been forging products of our imagination, bringing our visions to life. Now we have the power of the next generation, and we're rocketing into the future with work on the Xbox 360, PS3, and PC. We're looking for talented, passionate people to join us as comrades in crafting our new worlds. We want those who hunger to push the boundaries of their art, who strive to be the best. Here's to the next 8 years!
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LucasArts -- -San Francisco, CA, USA
- Associate Producer (Internal or External)
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9806&accountno=260
LucasArts, a division of Lucasfilm Ltd, is now located at the Letterman Digital Arts Center in the Presidio of San Francisco. We are actively looking for qualified Senior Producer to be a part of the biggest selling Star Wars Game in history. By joining our excellent Production team you will be critical to the creation of NextGen games by utilizing your operational project management skills from design through release by closely tracking project schedules and milestone goals.
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LucasArts -- -San Francisco, CA, USA
- Localization Producer
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9683&accountno=260
LucasArts, a division of Lucasfilm Ltd, is now located at the Letterman Digital Arts Center in the Presidio of San Francisco. We are actively looking for qualified Senior Producer to be a part of the biggest selling Star Wars Game in history. By joining our excellent Production team you will be critical to the creation of NextGen games by utilizing your operational project management skills from design through release by closely tracking project schedules and milestone goals.
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Massive Entertainment -- Malmo, SWE
- Vice President of Product Development
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9973&accountno=402
Massive Entertainment is currently looking for a Vice President of Product Development to become an integral part of the executive management team and oversee the development of up to three PC/next-gen projects in various genres at one time.
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Midway Games -- Chicago, IL, USA
- Senior Character Artist
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9889&accountno=267
Midway Studios Chicago is looking for a talented, experienced Senior Character Artist to bring life, emotion, and visual impact to its next generation character development.
Additional Jobs Available at Midway Games
- Senior Environment Artist
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9890&accountno=267
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Pandemic Studios Brisbane -- Fortitude Valley, QL, AUS
- Senior Level Technical Animator
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9902&accountno=20000
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Propaganda Games -- Vancouver, BC, CAN
- Concept Artist
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9993&accountno=19185
From our state of the art game development studio located in Downtown Vancouver, we combine an independent spirit with the resources of one of the world's largest entertainment companies. We know what makes action and adventure games great - stunning visuals, innovative gamelplay and most importantly... people. Of course, a superb, next-generation gaming experience starts with a strong story: what's yours?
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Propaganda Games -- Vancouver, BC, CAN
- Design Director
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9992&accountno=19185
From our state of the art game development studio located in Downtown Vancouver, we combine an independent spirit with the resources of one of the world's largest entertainment companies. We know what makes action and adventure games great - stunning visuals, innovative gamelplay and most importantly... people. Of course, a superb, next-generation gaming experience starts with a strong story: what's yours?
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Propaganda Games -- Vancouver, BC, CAN
- Technical Art Director
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9991&accountno=19185
From our state of the art game development studio located in Downtown Vancouver, we combine an independent spirit with the resources of one of the world's largest entertainment companies. We know what makes action and adventure games great - stunning visuals, innovative gamelplay and most importantly... people. Of course, a superb, next-generation gaming experience starts with a strong story: what's yours?
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Propaganda Games -- Vancouver, BC, CAN
- Art Director
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9989&accountno=19185
From our state of the art game development studio located in Downtown Vancouver, we combine an independent spirit with the resources of one of the world's largest entertainment companies. We know what makes action and adventure games great - stunning visuals, innovative gamelplay and most importantly... people. Of course, a superb, next-generation gaming experience starts with a strong story: what's yours?
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Propaganda Games -- Vancouver, BC, CAN
- Lead Graphics/Animation Engineer
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9987&accountno=19185
From our state of the art game development studio located in Downtown Vancouver, we combine an independent spirit with the resources of one of the world's largest entertainment companies. We know what makes action and adventure games great - stunning visuals, innovative gamelplay and most importantly... people. Of course, a superb, next-generation gaming experience starts with a strong story: what's yours?
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Radical Entertainment -- Vancouver, BC, CAN
- Technical Lead - Online Programming
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9892&accountno=402
This is an exciting new position at Radical in which you will be providing technical leadership and creative input in the newly created Online and Multiplayer division that is a part of our Advanced Technology Group (ATG), central services team.
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Radical Entertainment -- Vancouver, BC, CAN
- Environment Artist - Radical Games, Vancouver
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9982&accountno=402
Due to our phenomenal success & expansion, Radical is actively seeking an ENVIRONMENT ARTIST for our award winning studio inVancouver BC Canada.
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Riot Games, Inc -- Los Angeles, CA, USA
- Senior Game Programmer
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9886&accountno=18007
Headquartered in Los Angeles, California, RIOT GAMES, Inc. is an independently funded video game development company that was established in 2006 to develop innovative online next-generation titles for consoles and the PC. Comprised of highly successful creative executives and developers with a wealth of business management and game development experience the team is assembled and is diligently working on a cutting-edge game platform and a highly strategic and competitive multiplayer action RPG....
Additional Jobs Available at Riot Games, Inc
- Character Animator / Modeler
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9887&accountno=18007
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Sierra Online, Los Angeles -- Los Angeles, CA, USA
- Brand Manager - Sierra Online, LA
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=10000&accountno=402
Sierra Online is looking for a highly motivated Brand Manager to develop and manage online game titles for this exciting and innovative branch of the game business! The ideal candidate will have experience in growing and acquiring a qualified online subscriber base as well as managing the consumer experience across various touch-points. He/she will work with retention marketing to identify correct targets and correct conversion strategies.
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Snowblind Studios -- Bothell, WA, USA
- Senior Tools Programmer
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9994&accountno=344
Snowblind is looking for qualified programmers to take part in creating tomorrow's cutting edge hit games.If you value a comfortable environment where you can do your best work, be inspired by co-workers, and have some fun at the same time then Snowblind is the place you need to be.
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The Collective -- Newport Beach, CA, USA
- Jr. Animation Scripter
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9999&accountno=194
The Collective, a Foundation9 company (the largest independent developer in North America),that has been developing games since 1997. Is currently looking for talented professionals to join our team. The Collective has several high profile games under our belt such as Stars Wars EP3: Revenge of the Sith and upcoming XBOX360 projects.
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Ubisoft -- Milan, ITA
- AI Programmer
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9983&accountno=389
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Vigil Games -- Austin, TX, USA
- Visual FX Artist
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9952&accountno=375
Additional Jobs Available at Vigil Games
- Art Director-MMO(Warhammer 40K)
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9985&accountno=375
- Senior Database Engineer-MMO(Warhammer 40K)
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9949&accountno=375
- Senior Network Programmer-MMO(Warhammer 40K)
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9950&accountno=375
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WXP3D -- Seattle, WA, USA
- Graphics Engineer
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9981&accountno=20490
The Whole Experience (WXP) has been building great games since 1997, including the platinum-selling hits Fellowship of the Ring and Greg Hastings Tournament Paintball. We are currently hiring programmers and artists for a high-profile first-party game. Come join the team at WXP's game development studio in Seattle's exciting Pioneer Square district. Work with a world-class team of game developers and enjoy the benefits of being right in the heart of the city.
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WXP3D -- Seattle, WA, USA
- Software Engineer
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9980&accountno=20490
The Whole Experience (WXP) has been building great games since 1997, including the platinum-selling hits Fellowship of the Ring and Greg Hastings Tournament Paintball. We are currently hiring programmers and artists for a high-profile first-party game. Come join the team at WXP's game development studio in Seattle's exciting Pioneer Square district. Work with a world-class team of game developers and enjoy the benefits of being right in the heart of the city.
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WildTangent -- Redmond, WA, USA
- Product Test Manager
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9961&accountno=413
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id Software -- Mesquite, TX, USA
- Level Designer
http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9975&accountno=19391
id Software is looking for talented individuals eager to contribute to our accomplished team of experienced designers. Known for technological breakthroughs, id Software needs creative designers willing to constantly push industry boundaries.
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CMP Game Group
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The CMP Game Group is the only media organization created exclusively
for developers and publishers of electronic games. Our vision is to
help make games the leading entertainment form of the 21st century by
empowering and inspiring this strategic community. The resources
include Game Developer magazine, the Game Developers Conference,
Gamasutra.com, the Independent Games Festival, Serious Games Summit,
and Game Developers Choice Awards. For more information on the CMP
Game Group, please visit http://www.cmpgame.com
Our postal address is:
CMP Game Group
600 Harrison Street
San Francisco, CA 94107
USA
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